As you attack your way through this game, you will encounter high-ranked players with no fewer than five worker huts. The fifth hut is likely magical. It cannot be destroyed except by slingers or spearmen. Other units will beat on it without effect until time runs out or until headquarters clan defenders wipe them out.
Attackers get fixated on the magic hut. If they enter the map near the hut, they get engrossed in trying to destroy it and thus take themselves out of combat. Your score will suffer. In one game, I had five pters waste two minutes fixated on a hut. If I had had any spearmen in reserve, they could have been deployed nearby to wipe it out, freeing the other troops to go about their business.
Anyway, the hut above is a normal worker's home. The hut at the right is magic. Can you spot the difference? You would need to notice the difference before deploying troops for an attack because if you deploy near the magic hut, troops (depending on type) could get hung up there. On the other hand, if you deploy far away, they could wage their destruction over most of the village before coming on the magical item and getting stuck there.
Notice the magic hut casts no shadow. If you have an opinion on this building, please use the comments section. There is controversy around whether magic huts are a bug or a feature, whether they self activate or are activated by the player, and how to neutralize them in the attack..
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